Tips for keeping large map file sizes down?
by ModderMax · Aug 27, 2026 at 2:00pm · 189 views
Working on a map and the file size is creeping up fast, mostly from texture files. Anyone have a good workflow for compressing without it looking obviously worse?
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2 replies
ModderMax
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Good call on the unused textures, definitely have some leftover ones from early testing.
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CropCommander
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DDS compression with mipmaps helps a lot, and check you're not shipping any unused test textures in the zip.
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