Tools
Spec Finder
Find a mod by its numbers: for example a tractor between 200 and 300 hp under $150,000, or a trailer that holds at least 40,000 litres. The figures are the ones each creator states on the mod's page, pulled out and made searchable here.
Found two or three you like? Compare mods side by side. Matching a tractor to an implement? Try the matcher.
583 mods found
Showing 85–96
Tools
Tools
AutoDrive Frankenmuth
Comprehensive AutoDrive route network for the Frankenmuth map. The network covers all fields with intercept lines and in...
Tools
New Holland CX 8 Series
Introducing the New Holland CX 8.70, 8.80, and 8.90 models! Power: 374 – 490 HP Price: 240,000 Top Speed: 40 km/h Capaci...
Tools
John Deere 2730 Ripper 13 Shank
Price: $118,873Required power: 500 hpWorking width: 9.0mWorking speed: 15 kph
Tools
Swath Router
A hired helper bales or picks up with a forage wagon by driving along the swaths themselves instead of following a gener...
Tools
Precision Track Guidance Mod
Create your fields with precision. Switch gears and differential locks with a single shortcut.Precision Track is an easy...
Tools
Manure Heap Fix
This modification adds temperature and wind-dependent steam effects to manure heaps and vehicles loaded with manure. A c...
Tools
Custom Used Vehicle Market
Customize the used vehicle market directly from the in-game settings. Configure the maximum number of offers, monthly re...
Tools
Harvest Mission Creator
This script allows you to create a harvesting contract for a field and crop of your choice.The script is operated via a...
Tools
Create Harvest Contracts
This script allows you to create a harvest contract for any selected field and crop. You can operate the script through...
Tools
Precision Track
With Precision Track, you can create new fields with precision. The shift mode and differential locks can be easily cont...
Tools
Door Timer Switch
Add a convenient timer switch for doors and gates to your barns and stables. This feature applies only to buildings on a...
How to read these numbers
- They are the creator's figures, not ours. We read the specs each creator writes on the mod's page (for example "Power: 155-190 hp") and turn them into numbers. Nobody here has measured them in the game.
- Ranges match if they overlap. A mod listed at 155–190 hp appears in a search for 180–250 hp.
- Units are converted. kW is converted to hp, and PS, CV and the Polish KM are counted as hp. Capacity in cubic metres becomes litres, feet become metres, mph becomes km/h. Prices are the plain in-game number; dollars and euros are the same amount.
- Not every mod states every figure. That is why a filter can only match mods that give that figure, and why the line above the results tells you how many do.
- Unrealistic figures are left out of filtered results. A tractor listed at 3,000 hp, or an "unrealistic edition", is kept out so the top of a "most power" list is not made up of jokes. They are still in the catalog and on the plain list.
- Always check the mod's own page before you rely on a number. If a figure is wrong, the creator or the source site is the place to fix it; tell us through Report Abuse on the mod page and we will correct our copy.
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